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Q4 Science 9 Week 1 - Hope this helps with your studies and submissions!

Course: Science Technology and Society (STS)

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W1
Learning Area
Science
Grade Level
9
Quarter
4th
Date
I. LESSON TITLE
Forces and Motion
II. MOST ESSENTIAL LEARNING
COMPETENCIES (MELCs)
Describe the horizontal and vertical motions of a projectile.
III. CONTENT/CORE CONTENT
Projectile Motion
IV. LEARNING PHASES AND LEARNING ACTIVITIES
I. Introduction (Time Frame: Day 1)
Uniformly Accelerated Motion
A body is said to have uniform acceleration if it maintains a constant change in its velocity in each time interval along a straight
line. This can be along the horizontal (rectilinear) or along the vertical (free fall). For rectilinear motion, let us take a track and
field runner competing in the 100-m run as an example. If the runner’s positions are taken at equal time intervals and the
change in position for each time interval is increasing, then, the runner is moving faster and faster. This means that the runner is
accelerating.
The pull of gravity acts on all objects. So, when you drop something or even when you throw something up, it will go down.
Things thrown upward always fall at a constant acceleration which has a magnitude of 9.8 m/s2. This means that the velocity
of an object changes by 9.8 m/s every second of fall. Consider a ball thrown upward. As the ball goes up, it decelerates until
it stops momentarily and changes direction. That means, it reaches its maximum height before it starts to fall back to the point
where it was thrown, and its speed will be equal to the speed at which it was thrown. Note that the magnitudes of the two
velocities are equal, but they have opposite directions velocity is upward when it was thrown, but downward when it returns.
Free-fall is an example of uniformly accelerated motion, with its acceleration being -9.8 m/s2, negative because it is downward.
The equations for Uniformly Accelerated Motion (UAM) are:
𝑣𝑓= 𝑣𝑖+𝑎𝑡 where: 𝑣𝑓 = final velocity/speed
𝑑 = 𝑣𝑖𝑡 + 1
2𝑎𝑡2 𝑣𝑖 = initial velocity/speed
𝑣𝑓
2= 𝑣𝑖
2+ 2𝑎𝑑 𝑎 = constant acceleration
𝑑 = (𝑣𝑖+ 𝑣𝑓
2)𝑡 or 𝑑 =𝑣𝑡 𝑡 = time
𝑑 = distance/displacement
𝑣 = average speed/velocity
D. Development (Time Frame: Day 2)
Motion in Two Dimensions
Many of the games you play and sporting events you join/officiate in during PE classes involve flying objects or balls. Have you
noticed the curved paths they make in mid-air? This curve is what naturally happens when an object, called a projectile, moves
in two dimensions having both horizontal and vertical motion components, acted by gravity only. In physics this is called
projectile motion. Not only balls fly when in projectile motion. Have you noticed that in many sports and games, players come
“flying” too? Understanding motion in two-dimensions will help you apply the physics of sports and enhance game events
experiences.
Projectile motion is a combination of uniform motion along the horizontal and the motion of a freely falling body along the
vertical. It is an instance of uniformly accelerated motion in two-dimensions. The moving body is called a projectile, the curved
path it travels is known as the trajectory and the horizontal distance it covers is called range. The horizontal and vertical motions
of a projectile are completely independent of each other.
Therefore, horizontal and vertical motion can be treated separately.